1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 | Tools/pynche/ListViewer.py
"""ListViewer class. This class implements an input/output view on the color model. It lists every unique color (e.g. unique r/g/b value) found in the color database. Each color is shown by small swatch and primary color name. Some colors have aliases -- more than one name for the same r/g/b value. These aliases are displayed in the small listbox at the bottom of the screen. Clicking on a color name or swatch selects that color and updates all other windows. When a color is selected in a different viewer, the color list is scrolled to the selected color and it is highlighted. If the selected color is an r/g/b value without a name, no scrolling occurs. You can turn off Update On Click if all you want to see is the alias for a given name, without selecting the color. """ from Tkinter import * import ColorDB ADDTOVIEW = 'Color %List Window...' class ListViewer: def __init__(self, switchboard, master=None): self.__sb = switchboard optiondb = switchboard.optiondb() self.__lastbox = None self.__dontcenter = 0 # GUI root = self.__root = Toplevel(master, class_='Pynche') root.protocol('WM_DELETE_WINDOW', self.withdraw) root.title('Pynche Color List') root.iconname('Pynche Color List') root.bind('<Alt-q>', self.__quit) root.bind('<Alt-Q>', self.__quit) root.bind('<Alt-w>', self.withdraw) root.bind('<Alt-W>', self.withdraw) # # create the canvas which holds everything, and its scrollbar # frame = self.__frame = Frame(root) frame.pack() canvas = self.__canvas = Canvas(frame, width=160, height=300, borderwidth=2, relief=SUNKEN) self.__scrollbar = Scrollbar(frame) self.__scrollbar.pack(fill=Y, side=RIGHT) canvas.pack(fill=BOTH, expand=1) canvas.configure(yscrollcommand=(self.__scrollbar, 'set')) self.__scrollbar.configure(command=(canvas, 'yview')) self.__populate() # # Update on click self.__uoc = BooleanVar() self.__uoc.set(optiondb.get('UPONCLICK', 1)) self.__uocbtn = Checkbutton(root, text='Update on Click', variable=self.__uoc, command=self.__toggleupdate) self.__uocbtn.pack(expand=1, fill=BOTH) # # alias list self.__alabel = Label(root, text='Aliases:') self.__alabel.pack() self.__aliases = Listbox(root, height=5, selectmode=BROWSE) self.__aliases.pack(expand=1, fill=BOTH) def __populate(self): # # create all the buttons colordb = self.__sb.colordb() canvas = self.__canvas row = 0 widest = 0 bboxes = self.__bboxes = [] for name in colordb.unique_names(): exactcolor = ColorDB.triplet_to_rrggbb(colordb.find_byname(name)) canvas.create_rectangle(5, row*20 + 5, 20, row*20 + 20, fill=exactcolor) textid = canvas.create_text(25, row*20 + 13, text=name, anchor=W) x1, y1, textend, y2 = canvas.bbox(textid) boxid = canvas.create_rectangle(3, row*20+3, textend+3, row*20 + 23, outline='', tags=(exactcolor, 'all')) canvas.bind('<ButtonRelease>', self.__onrelease) bboxes.append(boxid) if textend+3 > widest: widest = textend+3 row += 1 canvheight = (row-1)*20 + 25 canvas.config(scrollregion=(0, 0, 150, canvheight)) for box in bboxes: x1, y1, x2, y2 = canvas.coords(box) canvas.coords(box, x1, y1, widest, y2) def __onrelease(self, event=None): canvas = self.__canvas # find the current box x = canvas.canvasx(event.x) y = canvas.canvasy(event.y) ids = canvas.find_overlapping(x, y, x, y) for boxid in ids: if boxid in self.__bboxes: break else: ## print 'No box found!' return tags = self.__canvas.gettags(boxid) for t in tags: if t[0] == '#': break else: ## print 'No color tag found!' return red, green, blue = ColorDB.rrggbb_to_triplet(t) self.__dontcenter = 1 if self.__uoc.get(): self.__sb.update_views(red, green, blue) else: self.update_yourself(red, green, blue) self.__red, self.__green, self.__blue = red, green, blue def __toggleupdate(self, event=None): if self.__uoc.get(): self.__sb.update_views(self.__red, self.__green, self.__blue) def __quit(self, event=None): self.__root.quit() def withdraw(self, event=None): self.__root.withdraw() def deiconify(self, event=None): self.__root.deiconify() def update_yourself(self, red, green, blue): canvas = self.__canvas # turn off the last box if self.__lastbox: canvas.itemconfigure(self.__lastbox, outline='') # turn on the current box colortag = ColorDB.triplet_to_rrggbb((red, green, blue)) canvas.itemconfigure(colortag, outline='black') self.__lastbox = colortag # fill the aliases self.__aliases.delete(0, END) try: aliases = self.__sb.colordb().aliases_of(red, green, blue)[1:] except ColorDB.BadColor: self.__aliases.insert(END, '<no matching color>') return if not aliases: self.__aliases.insert(END, '<no aliases>') else: for name in aliases: self.__aliases.insert(END, name) # maybe scroll the canvas so that the item is visible if self.__dontcenter: self.__dontcenter = 0 else: ig, ig, ig, y1 = canvas.coords(colortag) ig, ig, ig, y2 = canvas.coords(self.__bboxes[-1]) h = int(canvas['height']) * 0.5 canvas.yview('moveto', (y1-h) / y2) def save_options(self, optiondb): optiondb['UPONCLICK'] = self.__uoc.get() def colordb_changed(self, colordb): self.__canvas.delete('all') self.__populate() |