1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 | Mac/Modules/win/winsupport.py
# This script generates a Python interface for an Apple Macintosh Manager. # It uses the "bgen" package to generate C code. # The function specifications are generated by scanning the mamager's header file, # using the "scantools" package (customized for this particular manager). import string # Declarations that change for each manager MACHEADERFILE = 'Windows.h' # The Apple header file MODNAME = '_Win' # The name of the module OBJECTNAME = 'Window' # The basic name of the objects used here # The following is *usually* unchanged but may still require tuning MODPREFIX = 'Win' # The prefix for module-wide routines OBJECTTYPE = OBJECTNAME + 'Ptr' # The C type used to represent them OBJECTPREFIX = MODPREFIX + 'Obj' # The prefix for object methods INPUTFILE = string.lower(MODPREFIX) + 'gen.py' # The file generated by the scanner EDITFILE = string.lower(MODPREFIX) + 'edit.py' # The manual definitions OUTPUTFILE = MODNAME + "module.c" # The file generated by this program from macsupport import * # Create the type objects WindowPtr = OpaqueByValueType(OBJECTTYPE, OBJECTPREFIX) WindowRef = WindowPtr WindowPeek = OpaqueByValueType("WindowPeek", OBJECTPREFIX) WindowPeek.passInput = lambda name: "(WindowPeek)(%s)" % name CGrafPtr = OpaqueByValueType("CGrafPtr", "GrafObj") GrafPtr = OpaqueByValueType("GrafPtr", "GrafObj") DragReference = OpaqueByValueType("DragReference", "DragObj") RgnHandle = OpaqueByValueType("RgnHandle", "ResObj") PicHandle = OpaqueByValueType("PicHandle", "ResObj") WCTabHandle = OpaqueByValueType("WCTabHandle", "ResObj") AuxWinHandle = OpaqueByValueType("AuxWinHandle", "ResObj") PixPatHandle = OpaqueByValueType("PixPatHandle", "ResObj") AliasHandle = OpaqueByValueType("AliasHandle", "ResObj") IconRef = OpaqueByValueType("IconRef", "ResObj") WindowRegionCode = Type("WindowRegionCode", "H") WindowClass = Type("WindowClass", "l") WindowAttributes = Type("WindowAttributes", "l") WindowPositionMethod = Type("WindowPositionMethod", "l") WindowTransitionEffect = Type("WindowTransitionEffect", "l") WindowTransitionAction = Type("WindowTransitionAction", "l") RGBColor = OpaqueType("RGBColor", "QdRGB") RGBColor_ptr = RGBColor ScrollWindowOptions = Type("ScrollWindowOptions", "l") WindowPartCode = Type("WindowPartCode", "h") WindowDefPartCode = Type("WindowDefPartCode", "h") WindowModality = Type("WindowModality", "l") GDHandle = OpaqueByValueType("GDHandle", "ResObj") WindowConstrainOptions = Type("WindowConstrainOptions", "l") PropertyCreator = OSTypeType("PropertyCreator") PropertyTag = OSTypeType("PropertyTag") includestuff = includestuff + """ #include <Carbon/Carbon.h> #ifdef USE_TOOLBOX_OBJECT_GLUE extern PyObject *_WinObj_New(WindowRef); extern PyObject *_WinObj_WhichWindow(WindowRef); extern int _WinObj_Convert(PyObject *, WindowRef *); #define WinObj_New _WinObj_New #define WinObj_WhichWindow _WinObj_WhichWindow #define WinObj_Convert _WinObj_Convert #endif /* Classic calls that we emulate in carbon mode */ #define GetWindowUpdateRgn(win, rgn) GetWindowRegion((win), kWindowUpdateRgn, (rgn)) #define GetWindowStructureRgn(win, rgn) GetWindowRegion((win), kWindowStructureRgn, (rgn)) #define GetWindowContentRgn(win, rgn) GetWindowRegion((win), kWindowContentRgn, (rgn)) /* Function to dispose a window, with a "normal" calling sequence */ static void PyMac_AutoDisposeWindow(WindowPtr w) { DisposeWindow(w); } """ finalstuff = finalstuff + """ /* Return the object corresponding to the window, or NULL */ PyObject * WinObj_WhichWindow(WindowPtr w) { PyObject *it; if (w == NULL) { it = Py_None; Py_INCREF(it); } else { it = (PyObject *) GetWRefCon(w); if (it == NULL || !IsPointerValid((Ptr)it) || ((WindowObject *)it)->ob_itself != w || !WinObj_Check(it)) { it = WinObj_New(w); ((WindowObject *)it)->ob_freeit = NULL; } else { Py_INCREF(it); } } return it; } """ initstuff = initstuff + """ PyMac_INIT_TOOLBOX_OBJECT_NEW(WindowPtr, WinObj_New); PyMac_INIT_TOOLBOX_OBJECT_NEW(WindowPtr, WinObj_WhichWindow); PyMac_INIT_TOOLBOX_OBJECT_CONVERT(WindowPtr, WinObj_Convert); """ class MyObjectDefinition(PEP253Mixin, GlobalObjectDefinition): def outputCheckNewArg(self): Output("if (itself == NULL) return PyMac_Error(resNotFound);") Output("/* XXXX Or should we use WhichWindow code here? */") def outputStructMembers(self): GlobalObjectDefinition.outputStructMembers(self) Output("void (*ob_freeit)(%s ptr);", self.itselftype) def outputInitStructMembers(self): GlobalObjectDefinition.outputInitStructMembers(self) Output("it->ob_freeit = NULL;") Output("if (GetWRefCon(itself) == 0)") OutLbrace() Output("SetWRefCon(itself, (long)it);") Output("it->ob_freeit = PyMac_AutoDisposeWindow;") OutRbrace() def outputCheckConvertArg(self): Out(""" if (v == Py_None) { *p_itself = NULL; return 1; } if (PyInt_Check(v)) { *p_itself = (WindowPtr)PyInt_AsLong(v); return 1; } """) OutLbrace() Output("DialogRef dlg;") OutLbrace("if (DlgObj_Convert(v, &dlg) && dlg)") Output("*p_itself = GetDialogWindow(dlg);") Output("return 1;") OutRbrace() Output("PyErr_Clear();") OutRbrace() def outputCleanupStructMembers(self): Output("if (self->ob_freeit && self->ob_itself)") OutLbrace() Output("SetWRefCon(self->ob_itself, 0);") Output("self->ob_freeit(self->ob_itself);") OutRbrace() Output("self->ob_itself = NULL;") Output("self->ob_freeit = NULL;") def outputCompare(self): Output() Output("static int %s_compare(%s *self, %s *other)", self.prefix, self.objecttype, self.objecttype) OutLbrace() Output("if ( self->ob_itself > other->ob_itself ) return 1;") Output("if ( self->ob_itself < other->ob_itself ) return -1;") Output("return 0;") OutRbrace() def outputHash(self): Output() Output("static int %s_hash(%s *self)", self.prefix, self.objecttype) OutLbrace() Output("return (int)self->ob_itself;") OutRbrace() def outputRepr(self): Output() Output("static PyObject * %s_repr(%s *self)", self.prefix, self.objecttype) OutLbrace() Output("char buf[100];") Output("""sprintf(buf, "<Window object at 0x%%8.8x for 0x%%8.8x>", (unsigned)self, (unsigned)self->ob_itself);""") Output("return PyString_FromString(buf);") OutRbrace() ## def outputFreeIt(self, itselfname): ## Output("DisposeWindow(%s);", itselfname) # From here on it's basically all boiler plate... # Create the generator groups and link them module = MacModule(MODNAME, MODPREFIX, includestuff, finalstuff, initstuff) object = MyObjectDefinition(OBJECTNAME, OBJECTPREFIX, OBJECTTYPE) module.addobject(object) # Create the generator classes used to populate the lists Function = OSErrWeakLinkFunctionGenerator Method = OSErrWeakLinkMethodGenerator # Create and populate the lists functions = [] methods = [] execfile(INPUTFILE) # Add manual routines for converting integer WindowPtr's (as returned by # various event routines) and Dialog objects to a WindowObject. whichwin_body = """ long ptr; if ( !PyArg_ParseTuple(_args, "i", &ptr) ) return NULL; _res = WinObj_WhichWindow((WindowPtr)ptr); return _res; """ f = ManualGenerator("WhichWindow", whichwin_body) f.docstring = lambda : "Resolve an integer WindowPtr address to a Window object" functions.append(f) # And add the routines that access the internal bits of a window struct. They # are currently #defined in Windows.h, they will be real routines in Copland # (at which time this execfile can go) execfile(EDITFILE) # add the populated lists to the generator groups # (in a different wordl the scan program would generate this) for f in functions: module.add(f) for f in methods: object.add(f) # generate output (open the output file as late as possible) SetOutputFileName(OUTPUTFILE) module.generate() |